Sea monster attack teams!
We've organized the teams for the sea monster plot, which will take place on Day 102 (Aug. 15-17). We ended up with five people being kidnapped, and they each have a set group of rescuers. ICly, the characters can either happen to team up with whoever they wind up standing next to/swimming next to, or they can make a plan beforehand and swim out, or whatever you like, really.
The sea monster: We're leaving control of the monster's tentacles to you guys in your individual threads, so please note the following information. The head and main body will be far back from the action, and the monster will fiercely protect itself if anyone goes after its head. You can try, but ultimately you'll only be able to free your victim. One of the reasons this is possible is that the monster is capable of severely poisoning anyone, resulting in paralysis if the monster is angry enough. This poison would affect all characters, regardless of healing powers or immunities. Other potential injuries are what you'd expect from being squeezed by strong tentacles that have sharp ridges here and there.
Kidnappee: Riley
Rescuers: Balthazar*, Meyer, Derek
*Not sure if he was officially volunteered; it's okay if not, we can take him out!
Kidnappee: Charles
Rescuers: Erik, Clint
Kidnappee: Alec
Rescuers: Raphael, Samandriel
Kidnappee: Shiala
Rescuers: Dean, Jo
Kidnappee: Donna
Rescuers: Wallie, The Doctor, Castiel
Remember that character death is a distinct possibility, and you're welcome to it if you want to go there. Please use the comments below for plotting with your team, or plurk, etc.
The sea monster: We're leaving control of the monster's tentacles to you guys in your individual threads, so please note the following information. The head and main body will be far back from the action, and the monster will fiercely protect itself if anyone goes after its head. You can try, but ultimately you'll only be able to free your victim. One of the reasons this is possible is that the monster is capable of severely poisoning anyone, resulting in paralysis if the monster is angry enough. This poison would affect all characters, regardless of healing powers or immunities. Other potential injuries are what you'd expect from being squeezed by strong tentacles that have sharp ridges here and there.
Kidnappee: Riley
Rescuers: Balthazar*, Meyer, Derek
*Not sure if he was officially volunteered; it's okay if not, we can take him out!
Kidnappee: Charles
Rescuers: Erik, Clint
Kidnappee: Alec
Rescuers: Raphael, Samandriel
Kidnappee: Shiala
Rescuers: Dean, Jo
Kidnappee: Donna
Rescuers: Wallie, The Doctor, Castiel
Remember that character death is a distinct possibility, and you're welcome to it if you want to go there. Please use the comments below for plotting with your team, or plurk, etc.
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Any ideas for how injured/not injured you might like her to get? By the monster, I mean, not by her amazing rescue team.
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But I'm okay with some serious damage. Since the poison and the ridges will hurt her, I'm okay with her getting pretty badly hurt. Not saying no to a death, either.
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I haven't had the pleasure of playing with Derek more than just the intro post, so this should be fun =)
Come help save her, Meyer. You can get some good karma points and.. um... she'll catch you some fish.
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He'll totally come help. Gun in hand, a couple recently broken ribs to contend with, but nothing he can't manage. Shooting the sea monster will be deeply satisfying. And he wouldn't say no to some fish, either.
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But first, you gotta save her not-so-furry ass. Though I'm debating on having her shift to try to get out of the tentacly clutches while she's kidnapped. What say you?
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I think it'd be pretty darn interesting to have her shift. That'd give her more sharp claws and whatnot to fight the sea monster, so I can see why she would.
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(Sorry, my brain still hurts so my words are bad)
I'm definitely saying a yes to her getting badly hurt, but I don't want to commit to dying or not yet. If that makes sense.
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